Welcome to 0.8.9! This build brings major balance improvements, new room variants, rendering upgrades, and a large set of technical fixes aimed at stability, PvP desyncs, and gameplay progression.
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Balance & Progression Changes
- New O₂ Room Upgrades Higher levels of Oxygen modules now provide additional HP, improving survivability.
- Federation Room Expansion: Reinforced Hull Federation ships now have access to Reinforced Hull, a new room type that adds extra ship HP to improve late-game tanking capacity.
- Pirate Faction – New Bedroom Variant (Coming Soon) A new Pirate bedroom module is in development. It will release shortly after a brief delay.
- Equipment Progression – Level 4 Item Sets (Soon) Advanced Lv.4 gear sets are on the way, expanding crew specialization loadouts.
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Technical Improvements & Features
- Faster Rendering Performance for smoother visuals and reduced load spikes.
- New Shield Visual Effects with clearer hit feedback and improved readability.
- TikTok Integration added for easy content sharing and creator tools.
- New Tutorials to assist new captains and improve onboarding.
- Google Play Game Services Support added to enhance account linking and progress handling.
- Floating Info Panels added across the UI for clearer stats and module explanations.
- New Module Info Panel showing important details and contextual data.
- Improved UI Feedback throughout building, upgrading, and combat interactions.
- Split Screen Mode Improved with smoother transitions and control fixes.
- Rearm-All Action Added for quick and convenient weapon reloads.
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Bug Fixes
- Fixed multiple PvP glitches/desync issues affecting battle outcomes.
- Fixed single-player storyline getting stuck at certain missions.
- Fixed rearming issues that prevented some weapons from resupplying correctly.
- Fixed module repair inconsistencies where repairs failed or didn’t progress.
- Fixed room upgrade UI stats showing incorrect values.
- Fixed bonus effects not displaying or applying properly in certain cases.
- Fixed ship upgrade bugs causing incorrect level states and locked progression.
- Fixed star system exploration issues blocking certain nodes or travel.
- Fixed character display issue affecting certain crew visuals.
- Fixed incorrect SavyID login display glitch.
- Minor fixes to module and upgrade information accuracy.
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Developer & Backend Updates
- New 3rd-party Developer API Deployed Documentation and access details will be published shortly for community tool creators.
- Improved Subscription Handling to reduce sync errors and missing rewards.
Thank you captains for your support and detailed bug reports! 🚀
Your feedback continues to make Pixel Starships 2 better every patch.
See you in space! ⭐🛸